Photo by Frederic J. Brown / AFP via Getty Images
Microsoft started testing Minecraft ray tracing on the Xbox earlier this week, and now the software giant says it was mistake and will be removed. A preview version of Minecraft appeared for Xbox testers with optimizations for Xbox Series X / S consoles and the ability to enable ray tracing.
âThe previous Minecraft Preview build available to Xbox Insiders inadvertently included prototype code for ray tracing support on Xbox consoles,â says the Minecraft team in a tweet. âThis early prototype code has been removed from Preview and doesnât signal near future plans to bring raytracing support to consoles.â
The previous Minecraft Preview build available to Xbox Insiders inadvertently included prototype code for raytracing support on Xbox consoles. This early prototype code has been removed from Preview and doesn’t signal near future plans to bring raytracing support to consoles.
â Minecraft (@Minecraft) March 31, 2022
Despite originally teasing Minecraft ray tracing on the Xbox Series X two years ago, itâs clear Microsoft isnât ready to roll this out in the near future. Microsoftâs statement does leave the door open for ray tracing to still appear on Minecraft for the Xbox Series X / S consoles at some point, though.
We tested out the ray-tracing support in the Minecraft Preview build, and it was clearly early unoptimized code that required separate packs and workarounds to work fully. Ray tracing is currently only available on Minecraft for Windows, and itâs boosted by Nvidiaâs DLSS upscaling to improve frame rates. Microsoft could be aiming to incorporate AMDâs FSR 2.0 Xbox support to improve Minecraft ray tracing frame rates on Xbox Series X / S, but donât expect to see this appear any time soon.