Photo by Vjeran Pavic / The Verge
Microsoft Gaming CEO Phil Spencer has revealed that the companyâs Xbox Game Pass subscription service is already profitable. Speaking at The Wall Street Journalâs Tech Live conference, Spencer also revealed that Xbox Game Pass is around 15 percent of Microsoftâs overall Xbox content and services revenue.
Spencer says he now expects Xbox Game Pass to stay at around 10â15 percent of Microsoftâs Xbox content and services revenue and that âitâs profitable for us.â
âGame Pass as an overall part of our content and services revenue is probably 15 percent,â says Spencer. âI donât think it gets bigger than that. I think the overall revenue grows so 15 percent of a bigger number, but we donât have this future where I think 50â70 percent of our revenue comes from subscriptions.â
Itâs a rare insight into Microsoftâs Xbox console and Game Pass subscription businesses, particularly as Spencer suggests Xbox Game Pass wonât dominate Microsoftâs gaming revenue. Thereâs a reason for that, as there are only so many Xbox console owners that can subscribe to the service.
âWeâre seeing incredibly growth on PC … On console, Iâve seen growth slow down, mainly because at some point youâve reached everybody on console that wants to subscribe,â explains Spencer.
Image: Microsoft
PC Game Pass is growing a lot.
Microsoft just revealed that it saw PC Game Pass subscriptions increase by 159 percent year over year and that more than 20 million people have streamed games on Xbox Cloud Gaming, up from 10 million earlier this year. PC looks like an obvious growth area for Microsoft, but thereâs always mobile, too.
Microsoft is building an Xbox mobile gaming store to take on Apple and Google, but it will face challenges in growing Xbox Game Pass on platforms like iOS, where itâs currently impossible to offer rival stores and even cloud gaming apps. Spencer acknowledged those challenges, but he thinks Microsoft is playing the long game on a mobile Xbox store.
âIf you take a long term bet, which weâre doing, that we will be able to get access to players on the largest platforms that people play on â Android and iOS phones â we want to be in a position with content, players, and storefront capability to take advantage of it,â says Spencer. Microsoftâs Activision Blizzard deal is key to the companyâs mobile gaming efforts, and itâs quietly building a mobile Xbox store that will rely on Activision and King games.
Pricing was another hot topic during Spencerâs appearance at WSJ Tech Live. While Microsoft hasnât increased the price of Xbox Game Pass or its Xbox consoles, that might not hold for much longer, and Spencer has hinted changes could be on the way in the future.
âWeâve held price on our console, weâve held price on games, and our subscription. I donât think weâll be able to do that forever,â admits Spencer. âI do think at some point weâll have to raise some prices on certain things, but going into this holiday we thought it was really important that we maintain the prices that we have.â